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017. Threes Company, Fours a Crowd

Yolo and Lindy found the door to Irvin's house unlocked when they arrived. That should not have happened. Irvin locked himself in and threw the bolt because he was worried about intruders. Now that they've realized the door was compromised by someone, the three are off to look for the intruder they believe is hiding somewhere in Irvin's house.


Property Value
Start Date & Time 2024-08-31 11:10
Previous Scene [[016. No One Expects the Imposition]]
Current Chaos Factor 6
Scene Type Expected

Relevant Entities

[[Lindiwie Kimura|Lindy]]
[[Yolo]]
[[Irvin Albrecht]]

Game

  • GME
    • Did Lee's Syndicate Break in, Very Likely, Extreme Yes.
      • Yes, it was Lee's syndicate.
      • There were several people, 4
      • They're all relatively skilled

Scene

Irvin

whispering What do you mean? I did lock the doors. And threw the bolt. I just assumed one of the two of you 'let yourselves in'.

he stands slowly, goes to the drawer and grabs a kitchen knife
I hope you're armed...

Yolo

whispering Continue the conversation as normal.

she gets out Dax's Journal and a pencil, and begins writing
< Are there multiple exits? We need to make sure they don't escape. >

Irvin

I should be better about that. I usually check before bed, just in case I forget when I get home.
< Just the front door and the windows. >

Do the two you want to stay for dinner? The danger of you being here is in getting spotted underway, so now that you're here you may as well stay for a meal.

Lindy

We shouldn't. We still need to get some supplies before we bunk down for the night. Dry goods, adventuring gear, you know.

< Take us to the front, mime saying goodbye, shut the door, and then Yolo walks back to the kitchen. >

Irvin

walking towards the door
Fair enough. I'll reach out to the Commissioner next time I'm in the station, just to avoid drawing attention to myself.

Opening the door
Be careful you two. And Linds? It was good seeing you.

Lindy

You too Irvin, you too. Come on Yolo, lets go.
shuts the door loudly, throws the bolt

Yolo returns to the kitchen, pulls out a chair, then stops moving. She turns and faces the hallway to get a good view of the front of the house. Lindy has moved away from the door and into the hallway of the little shotgun shack. Irvin moves into his sitting room, just beside the entryway and moves to secret himself behind the door.


Game

  • GME -- Combat Preamble
    • Were all of the assailants upstairs?
      • Nearly certain. Yes
    • Give me a roll for stealth for the three of you to see if you manage to sell the ruse, difficulty 6
  • Lindy
    • will use her cypher to take highest group roll
    • 18 vs 12
  • Irvin
    • 12 vs 15
  • Yolo
    • 6 vs 18
  • GME
    • Because of the cypher, that's guaranteed to be a strong hit. You sold it.
    • Give me a notice roll, difficulty 2
    • Same order, 8, 18, 9 - Strong hits all
    • You each hear movement from above, multiple sets of footsteps coming down the stairs
    • Because of your preparation, when combat starts, you have the drop on them (surprise round)
    • Lee's men come down the stairs and round the corner. In their hurry to ambush Irvin, they miss Lindy for a moment. Two of them are in the hall with Lindy, one is in the opening near the door, and the final one is still coming down the stairs.

  • 0/15
  • 0/15
  • 0/15
  • 0/15

Game - Combat Begins

  • GME
    • Lee's men are all level 3, and they are all not wearing armor. Irvin Acts First
  • Irvin
    • will strike the man in the open area with the knife. Nat 20.
    • Irvin does 3 damage with the knife, and stuns him. He will not act next round either.
  • Lindy is next to act
    • shoots with the revolver at the man in front of her in the hallway.
    • It's point blank range
    • rolls a 1
  • GME
    • The gun jams and is useless for the rest of combat
  • Yolo, you're up
    • Yolo will begin by using her cypher "Knows the stakes"
    • then use onslaught and spend 2 effort, physical damage, 17
  • GME
    • That's 4 for the hit
    • 1 for the 17
    • minor effect for the effort
    • total 5 damage and 1 round stun to the leading hallway henchman
    • That's the end of the surprise round, roll initiatives

Round 2
  • GME
    • Roll Initiatives (Irvin, Lindy, Yolo)
    • 10, 4, 17
    • Yolo goes first, then Irvin, then the henchmen, then Lindy
  • Yolo
    • uses onslaught again, 2 effort, physical damage, 6, which hits for 6 damage
  • Irvin
    • will stab the stunned man, who cannot react, 16, doing another 3 damage
  • The henchman on the stairs goes for Irvin
    • Irvin defends with 16
  • The henchman in the entryway is stunned.
  • The middle henchman in the hallway is stunned
  • The henchman closest to Lindy attacks her
    • Lindy defends with 19
    • gaining a minor benefit.
    • He's off balance and attacks against him are eased.
  • Lindy
    • will attack the henchman in front of her with her sword using 1 level of effort
    • 16, hits, doing 4 damage. He goes down.
  • GME
    • New round, roll initiatives again

Round 3
  • GME
    • Roll initiatives, same order
    • 1, 11, 16
    • Yolo, then Lindy, then Henchman, then Irvin.
    • Irvin, your defenses are hindered this round
  • Yolo
    • uses onslaught again, two effort, physical damage, nat 20,
    • dealing 6 damage and taking an additional 4 for the major effect.
  • Lindy
    • moves forward and attacks the same henchman as yolo
    • using effort, 18, doing 6 damage.
    • He goes down.
  • The henchman Irvin is fighting finally comes out of his stupor
  • The henchman on the landing sees two of his mates go down and doesn't like his odds.
    • He moves to the door and throws the bar, he doesn't get it open this round.
  • Irvin turns from the stunned man to attack the man on the door
    • He's occupied, so your attacks are eased.
    • 16 hits, dealing 3 damage.
  • GME
    • New round, roll again

Round 4
  • GME
    • Roll initiatives, same order
    • 10, 9, 9
    • All our heroes go before the henchman, Irvin, Lindy, Yolo
  • Irvin
    • stabs the man trying the door agan, 5.
    • Are attacks still eased?
      • Yes, that hits for 3.
  • Lindy
    • attacks the man at the entrance to the hallway with effort,
    • 13 hits, dealing 4 damage
  • Yolo
    • casts onslaught using 2 effort at the man working the door
    • 5 hits, doing 4 damage.
    • With the 2 effort she'll buy a minor effect, he's stunned.
  • The man in the entryway attacks Irvin
    • Irvin defends at 5 and is hit, taking 4 damage.

Round 5
  • GME
    • Roll initiatives
    • 15, 14, 1
    • Irvin, Lindy, Henchman, Yolo
    • Yolo attacks against you are eased
  • Irvin
    • stabs the man on the door
    • 6, which hits, doing another 3
  • Lindy
    • attacks the man in the entryway
    • 12 hits, doing 4
  • Doorway man gets the door open and starts running
  • Entryway man goes for the door as well
    • but needs to get past Irvin who may respond
  • Irvin attacks
    • 18 lands, doing 3 + 2 damage.
    • They go down.
  • Yolo
    • Do I have a clean shot at the man out of the door?
      • Yes, but it's hindered by 2 due to distance.
    • I can make a medium distance move and still cast with hinderance
      • That puts you in the doorway where everyone can see with a 1 hinderance
    • I'll take it, using 2 effort. Nat 1
      • You trip and are stunned next round.

Round 6
  • GME
    • Roll Initiative
    • Irvin at 6, Lindy at 15
    • He's getting away
  • Lindy, what do you want to do
    • Run to attack
      • Roll to run, then to hit
      • 1 effort, 18
      • 1 effort, 6, that lands?
        • Because of the strong hit on the movement, yes.
        • You deal 4 damage and he goes down, in front of god and everyone.
        • We're out of initiative rounds.

Combat Cleanup

  • GME
    • Several people scream at the violence in the street. Lindy's sword is covered in the assailants blood. When Irvin comes trickling out, obviously wounded, and crouches down low next to the body in the street, the scene calms a bit. He's recognized as a police officer in these parts. That he's not attacking Lindy indicates that maybe she's on the side of right.
  • Lindy would like to scan the crowd for any accomplices of the assailants.
    • A lookout or whatever.
  • GME
    • Roll it, difficulty 7
  • Lindy
    • 2 effort, first free, eased by trained perception, nat 1
    • Sweat and blood get in your eyes. Your vision swims from the stinging as well as the adrenaline dump from the combat.
  • Yolo comes trailing out of the building as well, having similar thoughts to Lindy. No one is sure the fight is over, especially the officer that has just arrived on the scene, called over by the sound of violence and screaming citizens.

Officer

You there, drop your weapons at once!
Constable Albrecht, you're bleeding, who did this?

Irvin

kicking the corpse in front of him
This man...
pointing towards the house with the bloodied kitchen knife
And his three friends in there.

Officer

drawing a gun on Yolo who just exited the house
I SAID STOP!

Yolo

stops dead in her tracks

Irvin

No... his friends are dead... or dying. She helped keep me alive.
points to Lindy
This one too.


Game

  • GME
    • Is this officer on the take? 50/50, No
    • Does he recognize Lindy, 50/50, No

Officer

leaning in and whispering
Lee's men?

Irvin

I believe so. 4 of them. Would you send for [[Commissioner Ayla]]? I suspect she'll want to be informed.

Wincing
And a doctor. I'll be needing stitches.

Officer

Right away. I recommend you move him back inside, and then sit tight in there until we return in force. Shouldn't be more than a half an hour to get Ayla and a doc back here.

Yolo and Lindy haul the remaining body into the building. They shut and bar the door, and then go sit in the kitchen, waiting on reinforcements to arrive.

Lindy

Gods. Four thugs, for little ol' you?

Irvin

They were angry when I wouldn't take kickbacks. They got even angrier when I wouldn't turn a blind eye. Started breaking my windows, making sure I got dangerous beats. When I started talking to the commissioner about the force, well, they got violent.

he looks at the bodies and points
These aren't the first they've sent. A boxer picking a bar fight with me over literally nothing. Then a mugging in an alleyway meant to look like a robbery put a knife in my gut a few months ago. They must have gotten tired of sending hints. Lucky you two were here. I could never have taken all of them.

Lindy

I'll say.

Looking at Yolo admiringly
I'm impressed. I've never seen a mage handle themselves in a fight.

Yolo

Thanks, that's largely because most of them can't fight.

She smiles bitterly
I've had practice. You're not so bad in a scrap yourself.

Lindy

I've had practice too.

Ending Summary

Added Threads

Take down [[Lee Rensler]]. With 4 of his men dead in an open attack on Irvin, with the aftermath of the fight ending up on a public street, there's no way news of Irvin, Lindy, and Yolo doesn't make it back to Lee. Their only option is to end the fight by winning.

Closed Threads

  1. Secure help within [[Places/The Old City]] -- with the open brazen attack on Irvin and Lindy & Yolo's defense of him, the commissioner will be directly aligned

Added Characters

Removed Characters

Game

  • GME
    • Were these thugs Lee's toughs? Unlikely, Extreme yes!
    • They were the men Yolo confronted in [[Places/The Bangers and Mash]]
    • [[Characters/Lee's Toughs]]

End of Scene Checklist

  • Update PCs
    • Mark Arc Progress
    • Award XP, Cyphers, Items, etc.
  • Update Factions
    • Objectives if faction objective was touched
    • Random fate roll if not
  • Update Threads & Character Lists
  • Set up next scene template
Property Value
End Date & Time
Next Scene [[018. A Commissioned Officer ]]
Next Expected Scene The commissioner and a doctor arrive at Irvin's house and deal with the aftermath of the fight, expected.
Ending Chaos Factor 5

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